List of Order of the Stick Comics: No Cure For The Paladin Blues
From Order of The Stick Wiki
This page contains a list of all the Order of the Stick comics that appear in the second OotS compilation, No Cure For The Paladin Blues (comics 122-301).
[edit] The List
| No. | Title | Summary | Publish Date |
|---|---|---|---|
| 122 | Adventurers Are Coming! Adventurers Are Coming! | A quiet town prepares specially for the Order arrival. | |
| 123 | Double Your Entendre, Double Your Fun | Elan, Roy, Durkon and Belkar eavesdrop on Haley and Vaarsuvius' conversation. | |
| 124 | Ding! | It's level up time, but Belkar is missing out. | |
| 125 | Free Experience | Belkar is convinced to not carry out his level up plan, and comes up with a new method. | |
| 126 | Multiclass Struggles | Multiclassing just isn't fair! | |
| 127 | New Wizard in Town | Elan decides to become a "wizard" and Vaarsuvius doesn't like it | |
| 128 | The More You Know... | Haley tells Vaarsuvius to make amends with Elan. | |
| 129 | Rock Solid Investment | Haley divides the loot and swindles the Order in a rather... inventive way. | |
| 130 | Itempalooza | The group divides the magical items from their adventure. | |
| 131 | Money Makes the World Go Round | The Order decides to go shopping but Haley wants to stay behind to, erm, count her money. | |
| 132 | Kindred Spirits | Belkar debates about whether or not to become a barbarian. Points for guessing what he decides. | |
| 133 | Standardized Testing | Belkar has to pass a test of combat before becoming a barbarian. Points for guessing the outcome. | |
| 134 | Craft (Plotline) | Roy goes to a blacksmith to reforge his ancestral blade, but finds out that he's going to need a little *shudder* sidequest. | |
| 135 | Potionomics | Vaarsuvius needs some potions, but finds an annoying amount of stupidity. | |
| 136 | It's Not a Gaming Session Until Someone Quotes Monty Python | Roy decides to get a substitute weapon, but instead gets an empty shop and a wiseass owner. | |
| 137 | Teh Gewd Gods | Elan decides to get more support for Banjo. | |
| 138 | Tomorrow's Technology Today | Durkon goes shopping at Fine Gnomish Armor. | |
| 139 | How to Keep the Party Together | Roy violates his lawful alignment in order to get the starmetal. | |
| 140 | My Little Pony | Roy decides to get some mounts for the adventure but Belkar wants something extra. | |
| 141 | Horse Sense | The Order runs into a little trouble with knowing about how to ride and receive their answer from an unexpected source. | |
| 142 | Misdirection and Subterfuge | The Linear Guild is plotting against the Order of the Stick. | |
| 143 | Do-Over | The Order meets some ogres and there's a slight argument about spot checks. | |
| 144 | Pop Goes the Weasel | There's a fight with some ogres and what can Roy do? Absolutely nothing! | |
| 145 | Mr(s). Wizard Explains It All | Vaarsuvius ends the fight and explains some role-playing physics. | |
| 146 | Role Reversal (146) | Belkar chews Roy out for his lack of discipline. | |
| 147 | The Light at the End of the Tunnel | Team Evil is falling back and regrouping, and the MitD just can't get anything he wants. | |
| 148 | Hobgoblins and You | Team Evil is ready to get some new minions, but Redcloak doesn't like what they are. | |
| 149 | Cultural Differences | Team Evil has two methods of gaining the hobgoblins: the long, honorary method, or the short, brutal method. Points for guessing which method they choose. | |
| 150 | A Comic as Lovely as a Tree | Durkon's hidden fear is about to be tested to the limit. And no, it's not of forest monsters. | |
| 151 | Learning Experience | There are some problems with (newbie) rogues. | |
| 152 | Arrow Time | The rogues get some backup. | |
| 153 | Priorities | The Order is missing Elan and has to get him back but someone doesn't want to come along, and it's not Belkar. | |
| 154 | One Bird with Two Dozen Arrows | The Order has found a bandit camp and has to find out if Elan is in it. | |
| 155 | Time is On My Side | Haley comes up with a plan and uses a nice time trick. | |
| 156 | Cunning Escape | Elan has ideas of his own. | |
| 157 | A Lesson in Leadership | Haley finds out that Belkar can be a little uncontrollable. | |
| 158 | The Economics of Banditry | Just because you're about to die doesn't mean you can't rant about pet peeves. | |
| 159 | Plotus Interruptus | The Order and the Bandit King find a shocking revelation. | |
| 160 | The Jell-O Pit Wasn't Available | Haley and the Bandit King have some words to say, and they're not pretty. | |
| 161 | Captives | Haley and Elan have an argument and Durkon faces his worst fear straight down the eye. | |
| 162 | Soliloquy | Roy tries to justify leaving Elan behind. | |
| 163 | A Man, A Dwarf, and a Kitty | Roy and Durkon successfully breach the bandit camp, but are they too late to save the rest of the Order? | |
| 164 | Here He Comes, To Save the Day! | It's Roy's turn to turn the tables. | |
| 165 | Hangin' Around | Belkar is still alive, but the carnage has just begun. | |
| 166 | Wolverine, Eat Your Heart Out | The Order is going through a boss fight and getting points for lateral thinking. | |
| 167 | Don't Question the Color of the Bag | Meanwhile, Roy is cutting through a swath of bandits and facing the bandit king. | |
| 168 | Running on Empty | The Order is down for the count, but run into an unexpected ally. | |
| 169 | The Enemy of My Enemy is a Tree | The (now reinstated) Bandit King fixes up his daughter's mess but runs into an unexpected problem. | |
| 170 | He's Still a Dwarf at Heart | Durkon wields his newfound power wisely. | |
| 171 | The Prisoner Dilemma | The Order is debating on what to do with their prisoners when Roy comes up with an idea that Belkar surprisingly loves. | |
| 172 | Cure Moderate Hurt Feelings | Roy has to face down the man he betrayed, or does he? | |
| 173 | It Is Always Exactly Where They Intend It to Be | Vaarsuvius' oft overlooked brand of revenge strikes again. | |
| 174 | Interlude of Dooooooom! | The mysterious stranger is getting closer. And the news is not good for the Order. | |
| 175 | Darn You to Hex | The team has to use a hex grid now but Vaarsuvius explains the advantages. | |
| 176 | Leaping Lizards | The Order battles a green hag and suffers a major setback. | |
| 177 | Ch-ch-ch-changes | Vaarsuvius has just been hexed. Some team members take it nicely and respectfully. Others, not so much. | |
| 178 | The Early Bird Catches the Wizard | Vaarsuvius has one major setback with his power and another with his familiar. | |
| 179 | Liar, Liar | Roy explains his lie to Belkar, but Belkar doesn't remember it. | |
| 180 | Falling for You | Vaarsuvius saves the team again, but doesn't get any credit. | |
| 181 | Cursing the Darkness | Vaarsuvius is getting more and more frustrated, and the team gets another boss encounter. | |
| 182 | Probability | Vaarsuvius comes up with a plan, but there are some flaws in it. | |
| 183 | Spit and/or Swallow | Vaarsuvius finally hypnotizes the dragon and decides to get some revenge. | |
| 184 | Hawaiian Love | Haley's still alive. | |
| 185 | The Time Killers | The team is being forced to wait until they can help Vaarsuvius before going on. Add Elan to that equation, and you've got hell. | |
| 186 | Return of the Elf | Vaarsuvius is an elf again, and he has some words to say. | |
| 187 | Love At First Sight | Roy witnesses Haley's maternal instincts. | |
| 188 | A Matter of Perspective | At last, the quest has come to an end, and Roy is not happy with the outcome. | |
| 189 | Tied Up Nicely | The Cloaked stranger is getting even closer, and is willing to kill to finish the job. | |
| 190 | A Lesson in Resource Management | Team Evil has taken over the hobgoblins and plans their next move. Points for guessing how depraved it is. | |
| 191 | Dungeon Real Estate | Team Evil has to do some dungeon crawling of their own. | |
| 192 | Everything Sits Better on a Ritz | Team Evil makes their most depraved move yet. | |
| 193 | Because Good is Dumb | Team Evil faces some good-aligned monsters and Xykon has a change of perspective, for the depraved. | |
| 194 | You Light Up My Life | Team Evil continues through the good-aligned dungeon but the MitD just wants to get lit up, even if it means getting hurt. | |
| 195 | Book Nook | Team Evil finds the object of their quest, and it's... an old non-magical book. | |
| 196 | The Diary | Team Evil is much closer to their goal. | |
| 197 | A Change of Scale | Xykon and Redcloak find more than they were expecting. | |
| 198 | The Great Kazoo | The Order has finished hauling their dragon loot, and Elan needs to find ways around an injury he received. | |
| 199 | It Was a Dark and Stormy Night | Roy finds out that in the magical world of Dungeons & Dragons, not everything is as it seems. | |
| 200 | The Confrontation | The Order are stopped in their tracks by a mysterious stranger. | |
| 201 | Seeing Signs | Durkon explains some things. | |
| 202 | Scanning... | The paladin is detecting evil on the Order, and Belkar needs to do something | |
| 203 | Just the Facts, Ma'am | The paladin explains to the Order what she came for. | |
| 204 | What's My Motivation? | Roy has to convince to team to go along with the paladin, but they suspect something else is going on. | |
| 205 | A Is Always A | Durkon has to convince Haley to go along with the plan. | |
| 206 | Hidden Benefit of Being an Adventurer | Vaarsuvius and Belkar express their desires to go. | |
| 207 | Now If Only We Could Organize the Fiends Somehow | Miko still has to talk about the dragon's gold. | |
| 208 | A Battle of Wits | Belkar has a few words to say to Windstriker. | |
| 209 | Multiclass Discrimination | Roy and Elan talk to Miko about her classes. | |
| 210 | Displaced Persons | Random encounters can choose to not be encountered, apparently. | |
| 211 | The Hook | Roy and Elan talk to Miko about her classes. | |
| 212 | Dirt Farm | Roy has to convince his teammates to go along, or does he? | |
| 213 | The Man Knows His Limitations | The team has some tracking to do, and the choice of who the party tracker is comes to either Miko or Belkar. | |
| 214 | No Plan Survives Contact with One's Allies | Miko wants to take out the ogres the honorable way, Roy wants to take them out the non-retarded way. | |
| 215 | Taking Charge | It turns out that Miko does have a plan. | |
| 216 | Perfect Combo | Roy has a word with a half-ogre about using only one tactic. | |
| 217 | Now in Ogrevision! | Elan has some good trickery skills. | |
| 218 | OD&D | Time to rescue the ... cranky old man. | |
| 219 | No Joke Too Cliched | ||
| 220 | For a Reasonable Fee | Vaarsuvius wants to get paid, and will to go to any extremes to get his/her/its money. | |
| 221 | Recycling Works | Roy gives Vaarsuvius a lecture for what he/she/it did in the previous comic. | |
| 222 | A Blissful Marriage | Time to deliver the husband back and watch the sitcom. | |
| 223 | Love, in the Abstract | Vaarsuvius has a few words about love. | |
| 224 | Groggy, Groggy, Groggy | After a good night's fighting, it's time to get some rest, and Miko follows her code way too strictly. | |
| 225 | Checking In | The team checks into the inn. | |
| 226 | Who's On the Throne? | Roy is mistaken for the King of Nowhere. | |
| 227 | AR&R | Roy gets the royal treatment, but Miko would not be impressed. | |
| 228 | Unlawful Good | Belkar decides to fight Lawful with Lawful. | |
| 229 | No Offense, Aaron | The assassins discover a limitation of stick figure comics. | |
| 230 | The Law Strikes Back | Belkar gets a dose of irony for what he did in a previous comic. | |
| 231 | From the Mouths of Babes | A well-timed explosion interrupts Roy and Elan's discussion of Miko. | |
| 232 | Because They Got Lonely in the Bag | Roy wants to fight the assassins, but there seems to be a problem with his equipment. | |
| 233 | No Thread Left Untied | The Girdle of Feminity/Masculinity makes its triumphant return. | |
| 234 | The Ultimate Sacrifice | Elan is poisoned, leaving Roy no choice but to don the Girdle. | |
| 235 | Oddly, He Can Still Get Dressed in Under a Minute | Roy and Elan escape the assassins. | |
| 236 | Mean Girl | Haley teases Roy about his change in gender. | |
| 237 | Growing Some | Roy rejoins the others, and they head back to take on the assassins. | |
| 238 | You Try Rhyming 'Assassin' | Elan unsuccessfully attempts to get the civilians to safety. | |
| 239 | Roy's Angels | The assassins' escape gets interrupted. | |
| 240 | Next on Fox: When Whores Attack! | The assassins leap from the inn, followed by Roy. | |
| 241 | Talking Down | Roy calls the assassin's bluff, and Belkar reappears with disastrous results. | |
| 242 | Chekov's Law Realized | The assassins escape and we get an homage to Dave Sims. | |
| 243 | No Flair for the Dramatic | Haley tries to rescue her treasure. | |
| 244 | What? It's a Legitimate Magic Item | Belkar takes an opportunity to mess with Roy. | |
| 245 | Easy Come, Easy Go | The inn explodes, taking Haley's treasure with it. | |
| 246 | Rumors of Her Death | To Vaarsuvius's disappointment, Miko survived the explosion. | |
| 247 | It's Just Aphasia She's Going Through | Haley is stricken with aphasia. | |
| 248 | Blame the Hormones | Roy apologizes to Haley. | |
| 249 | Return of the Trouser Titan | Roy gets the Girdle of Feminity/Masculinity removed. | |
| 250 | Oh no, he DIDN'T! | Roy gets over his attraction to Miko. | |
| 251 | A Piece of His Mind | Roy gives Miko a piece of his mind, and the Order gets put into chains and shackles. | |
| 252 | Linear Storytelling | The Linear Guild decides to get a new wizard. | 02 December 2005 |
| 253 | Larry Gardener and the Angry Half-Orc | The Linear Guild goes to recruit a new wizard. | 06 December 2005 |
| 254 | Half the Elf, Double the Fun | Pompey joins the Linear Guild. | 07 December 2005 |
| 255 | Meep meep! | Nale shows us the elaborate workings of his inner mind. | 09 December 2005 |
| 256 | Six Degrees of Evil Separation | The Linear Guild runs into Julia Greenhilt. | 12 December 2005 |
| 257 | POW! | The Linear Guild kidnaps Julia through the judicious use of rocket skates. | 14 December 2005 |
| 258 | I Think That Violates the Geneva Convention | Nale decides not to exposit his latest villainous plot. | 19 December 2005 |
| 259 | Son of Mail Call | Another filler comic. | 21 December 2005 |
| 260 | The Prison Blues | The Order is jailed in Azure City, and Roy recaps the plot. | 28 December 2005 |
| 261 | I Smell a Solo Adventure | Belkar escapes his cell. | 30 December 2005 |
| 262 | All You Need is Love and Improvised Thieves' Tools | With a little help from Elan, Haley picks the lock on her cell door. | 02 January 2006 |
| 263 | The Great Escape | Roy's escape plan hits a snag. | 04 January 2006 |
| 264 | I Cannae Tell a Lie | Durkon tells the truth... technically. | 06 January 2006 |
| 265 | A Tale of Two Paladins | Hinjo and Miko escort the Order to Shojo. | 09 January 2006 |
| 266 | Guessing Game | The Order finally meets Lord Shojo, and he isn't what they expected. | 11 January 2006 |
| 267 | The Cat Behind the Throne | The Order is brought to trial, and the judge seems biased. | 13 January 2006 |
| 268 | The Lawyers Strike Back | The lawyers for the prosecution and the defense are both familiar faces. | 16 January 2006 |
| 269 | A Familiar Face | Celia explains how she became a lawyer. | 18 January 2006 |
| 270 | Dueling Egos | Belkar begins dueling Miko. | 20 January 2006 |
| 271 | The Prosecution's Case | The lawyers lay out the evidence against the Order. | 25 January 2006 |
| 272 | The Big Secret | 28 January 2006 | |
| 273 | The Crayons of Time: Doodles on the Sketch Pad of Eternity | 30 January 2006 | |
| 274 | The Crayons of Time: The Snarl | 31 January 2006 | |
| 275 | The Crayons of Time: World 2.0 | 01 February 2006 | |
| 276 | The Crayons of Time: The Order of the Scribble | 04 February 2006 | |
| 277 | The Crayons of Time: Breaking Up is Hard to Do | 06 February 2006 | |
| 278 | A New Strategy | 07 February 2006 | |
| 279 | No Soup for You | 08 February 2006 | |
| 280 | The Boot | 11 February 2006 | |
| 281 | Get the Lead Out | 13 February 2006 | |
| 282 | Closing Arguments | 15 February 2006 | |
| 283 | Rock the Vote | 17 February 2006 | |
| 284 | Shattered Expectations | The Verdict was not the Climax. | 20 February 2006 |
| 285 | A Moment of Truth | 23 February 2006 | |
| 286 | A Minor Glitch | 25 February 2006 | |
| 287 | Paladins Make Good Tour Guides | 28 February 2006 | |
| 288 | First Word... | 02 March 2006 | |
| 289 | Senility Now! | 04 March 2006 | |
| 290 | Shojo's Big Secret | 07 March 2006 | |
| 291 | Not to Mention Little League | 08 March 2006 | |
| 292 | Non-startling Revelations | 10 March 2006 | |
| 293 | This is Getting to Be a Habit... | 13 March 2006 | |
| 294 | Contracts, Shmontracts | 16 March 2006 | |
| 295 | Belkar Leashed | 20 March 2006 | |
| 296 | Boons | 23 March 2006 | |
| 297 | Sword Speak | 28 March 2006 | |
| 298 | The Future is Forged in the Fires of Today | 30 March 2006 | |
| 299 | A Calling Missed | 01 April 2006 | |
| 300 | Pick Your Doom | Xykon prepares for war. | 04 April 2006 |
| 301 | A Brief Intermission | 06 April 2006 |
[edit] See Also
- List of Order of the Stick Comics
- List of Order of the Stick Comics: Dungeon Crawlin' Fools
- List of Order of the Stick Comics: War and XPs
- List of Order of the Stick Comics: Current Storylines
