Nale enlists the Order in his quest for the Talisman of Dorukan.
Cast[]
Transcript[]
- Panel 1
Haley and Roy are walking stage left
Haley: I'm just saying I don't think we can trust them.
Roy: That's because you have trust issues.
- Panel 2
Haley: What?? That's not true!
Roy: Sure it is. You don't trust anyone we meet. For example, you didn't trust the barmaid at the tavern before we left. You kept saying she was "scamming" us.
- Panel 3
Haley: She totally was scamming us! "Tips"? C'mon, like we're going to give her more money just for doing her job.
Roy: I rest my case.
- Panel 4
They arrive at Nale and Sabine
Roy: Nale, we have a proposal for you. We'd like your team to join us in our quest to destroy Xykon the Lich.
Nale: Hmm, a capital idea! Unfortunately, we have our own quest we have been charged to complete.
- Panel 5
Cut to the Talisman of Dorukan
Nale (inset): We seek the fabled Talisman of Dorukan, a mighty relic secreted within this very dungeon.
- Panel 6
Nale: We have been charged by our wise and benevolent king to retrive[sic] it.
Sabine: King? What ki—OWW!
Nale nudges Sabine. "nudge!"
Sabine: Oh right. THAT king.
- Panel 7
Roy: Well, that sounds like a fine and noble quest! Why don't we help you with that, and you can help beat Xykon?
Haley: Geez, grow a Sense Motive.
Nale: Agreed!
- Panel 8
Nale: Let's shake on it.
Roy and Nale shake hands. "shake!"
- Panel 9
Cut to Nale alone with a black background.
Nale (thinking): My Machiavellian plan is beginning to come together. Now that I have secured the aid of these gullible saps, the Talisman shall be mine!
- Panel 10'
Nale (thinking): Indeed, I have worked for years for this very day. It seems like just yesterday when my father took me aside and told me—
- Panel 11
Cut back to Roy and Haley standing next to Nale. Nale smiles in silence for a beat.
- Panel 12
Haley (whispering): Psst! Why's he just standing there?
Roy (whispering): Internal monologue. Give him a minute.
D&D Context[]
- The Sense Motive skill is the one used to determine whether a character is lying, effectively serving as a counter skill to Bluff. As a Fighter class Roy is unlikely to have much points in it, as was proven in "Treasure? What Treasure?" when Haley was able to outrageously lie to Roy.
Trivia[]
- The "Weird Al" Yankovic song "Grow" has a rather usual version of "get a clue", "grow a clue". Haley is substituting the Game skill sense motive in this case.