Durkon explains some things.
Cast[]
- The Order of the Stick
- Miko Miyazaki ◀ ▶
- Thor ◀ ▶
- Two Planetars
Transcript[]
- Panel 1
Roy & Miko: That's odd.
- Panel 2
Miko: I do not understand. My Smite Evil attack should have finished you off...
Roy: It didn't exactly tickle, honey.
Durkon: You have to stop! He's not Evil!
- Panel 3
Miko: You seem wiser than your company would indicate, dwarf. I am willing to halt my attacks if you can help make sense of this.
Durkon: Aye, I think I can do just that, lass. If ye let me tend to me leader.
Miko: ...Agreed. But do not try to escape.
- Panel 4
Roy: Durkon, either you have some tenuous grasp on what's going on, or you've gone stark raving mad. Please tell me it's the former.
Durkon: She's a paladin, Roy. She thinks we're the Bad Guys.
Roy: I suppose that explains... nothing.
- Panel 5
Durkon: Well, lad, she's got good saving throws, a smart horse, an' she just tried ta Smite Evil. Sounds like a paladin to me.
Durkon: Heal.
Roy: No, I get that part now. I mean, since she tried to kill us with hardly any warning, what made you try to surrender in the middle of the fight there?
- Panel 6
Durkon: Ahh! The storm was the cue, lad. I told ye Thor uses storms to warn and to bless. But this storm clearly even'd tha fight between us and the paladin lass.
- Panel 7
Durkon: But I was thinkin': Thor is MY patron god. Why would 'e send a storm that hampered my team so badly?
Durkon: ...unless it was his intent all along tha we be not winnin'.
- Panel 8
Cut to a scene of the battle playing out in good weather.
Durkon (inset): Think aboot it: if we'd fought in clear weather, we likely would've killed this lass in one or two rounds, as Haley would've shot true, and V's spell might not've fizzled.
- Panel 9
Durkon: Therefore, Lord Thor must not WANT us to have killed her. And therefore, she must be Good.
- Panel 10
The rain begins to lessen.
Durkon: Ah, and see, tha storm now lets up, thus signalin' tha I have interpret'd Thor's divine will correctly. This meeting was indeed ordained by my god.
- Panel 11
Thor is drunk and flinging lightning bolts blindfolded.
Planetar: Trust me, he's better off not knowing the truth.
Thor: Wheeeeeeee!
D&D Context[]
- Smite Evil doesn't do it's extra against damage non-evil foes. But the sword attack still damages as normal.
- Heal is a 6th-level Cleric spell that restores 10 points of hit points per level and removes many adverse effects.
- In panel 5, as hints that Miko is a paladin, Durkon lists visible characteristics of the class: Good saving throws (typically the best in the game, because at level 2 the paladin gets Divine Grace, a feature that adds the Charisma bonus to all saving throws), a special mount (a faithful, stronger and smarter than normal steed), and the Smite Evil power (extra damage to evil creatures a few times per day).